> For the complete documentation index, see [llms.txt](https://kevingirardx.gitbook.io/scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kevingirardx.gitbook.io/scripts/recyclers-pro/frequently-asked-questions.md).

# Frequently Asked Questions

* #### Can players own their own recycler?

  Yes. Players can place and own personal recyclers throughout the world.

  Player recyclers are saved to the database, allowing their location, ownership, lock state, processing state, and installed upgrades to persist.
* #### Are public recyclers supported?

  Yes. Server owners can configure **static/public recyclers** at predefined locations.

  These are separate from player-owned recyclers and can be used to provide public recycling locations around the server.
* #### Can players lock their recycler?

  Yes. Owners can lock or unlock their recycler.

  When locked, other players are prevented from accessing and using the recycler.
* #### Can players steal recyclers?

  Yes. The resource includes support for stealing player-owned recyclers.

  This gives server owners the option of introducing additional risk to leaving valuable recyclers unattended.
* #### Can I add my own recyclable items?

  Yes. Recycling recipes are configurable.

  You can configure:

  * The item being recycled
  * Processing time
  * Material outputs
  * Minimum and maximum output amounts
  * Rare drops
  * Rare drop chances

  This allows the system to be adapted to your server's existing items and economy.
* #### Can one item produce multiple materials?

  Yes. A recycling recipe can generate multiple output items.

  Output quantities can also be randomized, allowing the same recyclable item to produce slightly different results each time.
* #### Does recycling happen instantly?

  No. Items have configurable processing times.

  When a recycler is active, players can see its current processing state and remaining time.
* #### What happens when recycling finishes?

  The recyclable item is processed and its configured materials are placed into the recycler's output inventory.

  Any successful rare-drop rolls are also added to the output.
* #### What does the Storage Expansion do?

  The **Storage Expansion** provides the recycler with additional storage.

  Its inventory capacity, slots, weight, requirements, and associated prop can be configured by the server owner.
* #### What does the Auto Loader do?

  The **Auto Loader** allows upgraded recyclers to automatically pull recyclable items from their storage and begin another recycling cycle.

  This allows players to progress from manually operating their recycler to having a more automated setup.
* #### Does the Auto Loader recycle every item?

  No. It searches the storage for items that have valid recycling recipes.

  Unsupported items will not be processed by the Auto Loader.
* #### What is the Salvage Warehouse?

  The Salvage Warehouse provides players with a location where they can search containers and industrial objects for recyclable items and components.

  Instead of requiring players to purchase every recyclable object, the warehouse creates an actual scavenging gameplay loop.
* #### Does every player share the same warehouse loot?

  No. Warehouse search states and inventories are generated per player.

  This means another player searching a container does not simply consume your generated loot.
* #### Can warehouse containers be empty?

  Yes.

  Normal and special salvage containers can have configurable empty chances, allowing some searches to produce nothing.
